Hello dear Outskirts residents,
I tried to create an Armageddon Mode for Stockfish, and it kinda backfired. I mean, in Armageddon Mode Stockfish must try only to win and avoid drawing lines. I tried to set VALUE_DRAW -9999 and -(VALUE_KNOWN_WIN)/2 and both of them seemed okay as it thought it lost in a drawn endgame for both sides. But somehow, in gameplay, the engine keeps taking 3folds thinking them as a win for the side who takes the 3fold. How do I fix this?
Creating Stockfish Armageddon
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Creating Stockfish Armageddon
I think you should maybe modify also search.cpp file. Try to look at Winter, he has implementation of Armageddon
https://github.com/rosenthj/Winter
https://github.com/rosenthj/Winter
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Creating Stockfish Armageddon
you must attach the code you modified otherwise how can we help you?moonstonelight wrote: ↑02/05/2023, 6:23 Hello dear Outskirts residents,
I tried to create an Armageddon Mode for Stockfish, and it kinda backfired. I mean, in Armageddon Mode Stockfish must try only to win and avoid drawing lines. I tried to set VALUE_DRAW -9999 and -(VALUE_KNOWN_WIN)/2 and both of them seemed okay as it thought it lost in a drawn endgame for both sides. But somehow, in gameplay, the engine keeps taking 3folds thinking them as a win for the side who takes the 3fold. How do I fix this?
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Creating Stockfish Armageddon
does anyone know any stockfish clones that have armageddon mode??
In addition to the Winter engine, is there any other that has this function?
The times I used it in Komodo, I realized that there was a problem.
I had to put the specific setting of what color the engine was playing which was really bad for server games.
In addition to the Winter engine, is there any other that has this function?
The times I used it in Komodo, I realized that there was a problem.
I had to put the specific setting of what color the engine was playing which was really bad for server games.