#64

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timetraveller

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#64

Post by timetraveller »

by Gustavus C. Reichhelm 1879

white to move #64:


there probably won't be many engines to solve the puzzle ๐Ÿค”



solution:
โ–บ Show Spoiler
Peter Grayson

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Re: #64

Post by Peter Grayson »

Certainly difficult for engines but on analysis it becomes clear why. Mainly because Black has several pawn move options that lead to different mating lines. For example, after 25.Qc4, Black can also play 25..c5 and ..h4 as alternatives to 25..g2.

After capturing the easy pickings the question then was how does White force the Black pawn moves that allows White to capture them too? Once the triangulation pattern is identified, Qc4+ Kb1, Qe4+ Ka2, Qe6+ Kb1, Qc4 it quickly becomes clear that Black is forced into moving a pawn and when it gets to an appropriate White square it can be captured whilst ensuring Black cannot escape the eventual mate.

Stockfish 20230224 suggested the 25..h4 line may be #66 not #64 but uncler on the precision of the Stockfish indicated mate depths.

Peter

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Re: #64

Post by timetraveller »

and i am total impressed Peter, that the puzzle is from 1879 and black still (cool idea) has all chess pieces ๐Ÿ‘€
unfortunately, there is no information about how long it took for the composer to create this puzzle...
once more: WOW-i am (still) total stunned...๐Ÿ‘๐Ÿ‘
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Re: #64

Post by Peter Grayson »

timetraveller wrote: โ†‘26/02/2023, 18:20 and i am total impressed Peter, that the puzzle is from 1879 and black still (cool idea) has all chess pieces ๐Ÿ‘€
unfortunately, there is no information about how long it took for the composer to create this puzzle...
once more: WOW-i am (still) total stunned...๐Ÿ‘๐Ÿ‘
The study also highlights a potential improvement for the Stockfish code.

Using Multipv=4 for example confirms the engine recognises capturing the Knight with 5.Qxg8+ does not lose the draw option but because there is no element to assign more value to material recovery the engine still scores the position as 0.0, the same as Qf7+ with no material recovery. I suspect most players finding this situation would play for the material recovery ensuring the draw is still avalable even if the mate is too distant to recognise. Unfortunately then the engine would play 5.Qf7+ instead of 1.Qxg8+. That theme seems to prevail through the full move progression

3: Mate in 64


Analysis by Stockfish dev-20230224-472e726b :
Depth 156 ply

1. = (0.00): 5.Qf7+ Kb1 6.Qf5+ Ka2 7.Qd5+ Kb1
2. = (0.00): 5.Qxg8+ Kb1 6.Qh7+ Ka2 7.Qf7+ Kb1 8.Qf5+ Ka2 9.Qf7+
3. -+ (-#5): 5.Kc4 Rc1+ 6.Kd5 Rd6+ 7.Ke5 b1Q+ 8.Kf4 f1Q+ 9.Kxe3 Qf2#
4. -+ (-#5): 5.Qc2 Rc1 6.Kd4 Rxc2 7.Ke4 b1Q 8.Kd3 Qb4 9.Kxc2 Qab1#

after 25..g2 Stockfish does indicate #39 confirming #64 with that move

3: Mate in 64


Analysis by Stockfish dev-20230224-472e726b :

1. +- (#39): 26.Qe4+ Ka2 27.Qe6+ Kb1 28.Qg6+ Ka2 29.Qg8+ Kb1 30.Qxg2 Ka2 31.Qg8+ Kb1 32.Qc4 c5 33.Qe4+ Ka2 34.Qd5+ c4 35.Qxc4+ Kb1 36.Qd3+ Ka2 37.Qd5+ Kb1 38.Qc4 h4 39.Qe4+ Ka2 40.Qe6+ Kb1 41.Qc4 h3 42.Qe4+ Ka2 43.Qe6+ Kb1 44.Qxh3 Ka2 45.Qe6+ Kb1 46.Qc4 h5 47.Qd3+ Ka2 48.Qd5+ Kb1 49.Qc4 h4 50.Qe4+ Ka2 51.Qe6+ Kb1 52.Qc4 h3 53.Qe4+ Ka2 54.Qe6+ Kb1 55.Qxh3 e2 56.Qd3+ Ka2 57.Qc4+ Kb1 58.Qxe2 Ka2 59.Qe6+ Kb1 60.Qc4 f1Q 61.Qxf1+ Ka2 62.Qf7+ Kb1 63.Qc4 Qa2 64.Qf1#
2. +- (#41): 26.Qd3+ Ka2 27.Qc4+ Kb1 28.Qe4+ Ka2 29.Qe6+ Kb1 30.Qg6+ Ka2 31.Qg8+ Kb1 32.Qxg2 Ka2 33.Qg8+ Kb1 34.Qc4 c5 35.Qe4+ Ka2 36.Qd5+ c4 37.Qxc4+ Kb1 38.Qd3+ Ka2 39.Qd5+ Kb1 40.Qc4 h4 41.Qe4+ Ka2 42.Qe6+ Kb1 43.Qc4 h3 44.Qe4+ Ka2 45.Qe6+ Kb1 46.Qxh3 Ka2 47.Qe6+ Kb1 48.Qc4 h5 49.Qd3+ Ka2 50.Qd5+ Kb1 51.Qc4 h4 52.Qe4+ Ka2 53.Qe6+ Kb1 54.Qc4 h3 55.Qe4+ Ka2 56.Qe6+ Kb1 57.Qxh3 e2 58.Qd3+ Ka2 59.Qc4+ Kb1 60.Qxe2 Ka2 61.Qe6+ Kb1 62.Qc4 f1Q 63.Qxf1+ Ka2 64.Qf7+ Kb1 65.Qc4 Qa2 66.Qf1#
3. = (0.00): 26.Qa4 f1Q 27.Qe4+ Ka2 28.Qe6+ Kb1

(Grayson, Newport, South Wales 27.02.2023)


Peter
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