Crystal

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moonstonelight
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Crystal

Post by moonstonelight »

This is a Stockfish Clone with the feature Fortress Solver Algorithm!!!
https://github.com/jhellis3/Stockfish/tree/crystal
Can anyone update and compile it for us?
mymoso

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Stockfish Crystal

Post by mymoso »

Hello moonstonelight

Here it is!!

My compilation of Crystal 041119 x64 POPCNT and BMI2.

https://mega.nz/#!0o8RiD4B!n4igODKBRcunb8K4HwyiE8lNVYisURcec7HRCJr2Ftw

Enjoy

Greetings from Brasil

:argh:
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Stockfish Crystal

Post by moonstonelight »

Can you add it a Learning from BrainLearn?
mymoso

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Stockfish Crystal

Post by mymoso »

Hello moonstonelight

I am not the best person for this. It would have to be someone with the expertise of RomeoA28, Alex1976 or M.Z.
While I would overgrow they can solve such a project in minutes.
Ask with love .... who does anyone do?

Greetings from Brazil.

:sm36:
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Stockfish Crystal

Post by MadMax777 »

mymoso wrote:Hello moonstonelight

Here it is!!

My compilation of Crystal 041119 x64 POPCNT and BMI2.

https://mega.nz/#!0o8RiD4B!n4igODKBRcunb8K4HwyiE8lNVYisURcec7HRCJr2Ftw

Enjoy

Greetings from Brasil

:argh:
:sm36: Greetings from Brasil
Skynet
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Stockfish Crystal

Post by Skynet »

mymoso wrote:Hello moonstonelight

I am not the best person for this. It would have to be someone with the expertise of RomeoA28, Alex1976 or M.Z.
While I would overgrow they can solve such a project in minutes.
Ask with love .... who does anyone do?

Greetings from Brazil.

:sm36:
For sure, it is better to ask Marco, amchess (Andrea) or Kelly.K. they know self learning code better then anyone! :sm36:
mymoso

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Stockfish Crystal

Post by mymoso »

Hello everyone

My compilation of Crystal 031219 x64 POPCNT and BMI2.
Note that this version has no NN features.

https://mega.nz/#!E1NWGaLT!gEkAjiKffubNp9-BngzjuEahmT6umrmrfPs5UWVqpUc

Have fun

Greetings from Brazil.

:sun_bespectacled:
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Stockfish Crystal

Post by leslies »

thank you,the last compile was also good.
mymoso

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Stockfish Crystal

Post by mymoso »

Hello everyone

Due to the recent success of the Crystal engine in Peter Grayson testing I decided to update the build to date.
These are Crystal 040120 x64 POPCNT and BMI2.
I hope you have fun and the engine proves to be stronger.

https://mega.nz/#!Y5FVgaiA!0XukgwVtAKeKFL_Z700Pf_qupBKEcYhWpvkj-MBJ_2g

Greetings from Brazil

whistle3
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Stockfish Crystal

Post by kramnik »

Who is the original author of Crystal?
mymoso

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Stockfish Crystal

Post by mymoso »

Hello Kramnik

The man is Joseph Ellis.

Greetings from Brazil

yes3
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Stockfish Crystal

Post by kramnik »

You must be a very good programmer to patch it, then...
mymoso wrote:Hello Kramnik

The man is Joseph Ellis.

Greetings from Brazil

yes3
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Stockfish Crystal

Post by mymoso »

Hello everyone

Updating to the latest available source code, I present my compilation of Crystal versions POPCNT and BMI2.
I hope you can have fun with the binaries.

https://mega.nz/#!0xMUVSbL!Zbn0JaoEm8dBo1Fs8EtXGfIWB3nP1V8XIeGh6X_jPj0

Greetings from Brazil


smile218
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Stockfish Crystal

Post by ZamChess »

Crystal v2.0 by Joseph Ellis

"For those who may find such things useful:

The changes since last release are pretty minor but not insignificant.

1) Small tweak to the "fortress detection" code
2) Better effort to output a sensible PV for only moves
3) More robust king danger detection in search
4) Latest upstream Stockfish merged in

Number 3 along with the ongoing work of all Stockfish contributors (sine qua non) are the most significant changes.
Two test problems I check changes against have had their time to resolution dramatically reduced, and many others have
had minor or substantial improvement.

The part I am most happy about is that I was able to achieve this without an apparent reduction in playing strength and perhaps even a small gain.

Special thanks to MikeB whose efforts inspired me to jump down the rabbit hole once more. I didn't end up using similar methods
(in a way quite the opposite), but Mike's work kickstarted several ideas which, after many iterations, eventually resulted in a
few promising ones.

A couple of those ideas did not make it in and will remain only that for the time being.

https://github.com/jhellis3/Stockfish/tree/crystal

Compiles by IpMan
https://github.com/jhellis3/Stockfish/releases/tag/v2.0
A "general" version for older PCs:
http://ipmanchess.yolasite.com/compiles.php

Thank you Joseph ! Thank you IpMan !
Last edited by ZamChess on 09/04/2020, 7:57, edited 3 times in total.
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Stockfish Crystal

Post by Oliprog »

ZamChess wrote:Crystal v1.1 by Joseph Ellis

"For those who may find such things useful:

The changes since last release are pretty minor but not insignificant.

1) Small tweak to the "fortress detection" code
2) Better effort to output a sensible PV for only moves
3) More robust king danger detection in search
4) Latest upstream Stockfish merged in

Number 3 along with the ongoing work of all Stockfish contributors (sine qua non) are the most significant changes.
Two test problems I check changes against have had their time to resolution dramatically reduced, and many others have
had minor or substantial improvement.

The part I am most happy about is that I was able to achieve this without an apparent reduction in playing strength and perhaps even a small gain.

Special thanks to MikeB whose efforts inspired me to jump down the rabbit hole once more. I didn't end up using similar methods
(in a way quite the opposite), but Mike's work kickstarted several ideas which, after many iterations, eventually resulted in a
few promising ones.

A couple of those ideas did not make it in and will remain only that for the time being.

https://github.com/jhellis3/Stockfish/tree/crystal

Thank you Joseph !
Thanks for sharing ZamChess! I downloaded the zip but I don't see the engine uci.
Cheers
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