Requests for Android engines
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Re: Requests for Android engines
Ive been meaning to request arm 7 & arm 8 versions of these Srockfish 1-5 engines as well but it seemed like a lot to ask for. Im glad Sami requested these & I hope Kramnik can compile them at some point
Thanks
Thanks
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Re: Requests for Android engines
Hi!
Fat Titz 1.1 310821 for Android has already been compiled?
https://github.com/Sopel97/FatTitz?ref=bestofcpp.com
Best regards, Alex
Fat Titz 1.1 310821 for Android has already been compiled?
https://github.com/Sopel97/FatTitz?ref=bestofcpp.com
Best regards, Alex
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Re: Requests for Android engines
No, it wasn't compiled for Android since Sopel canceled Android/neon support. But yesterday he has written on Talkchess that Fat Titz 2 can be expected in near future. Unfortunatelly, most likely also without Android support...Alemor64Chess wrote: ↑04/12/2021, 8:12 Hi!
Fat Titz 1.1 310821 for Android has already been compiled?
https://github.com/Sopel97/FatTitz?ref=bestofcpp.com
Best regards, Alex
http://www.talkchess.com/forum3/viewtopic.php?f=2&t=78193&start=19
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Re: Requests for Android engines
WOW!!!!
LittleJoe wrote: ↑04/12/2021, 11:56No, it wasn't compiled for Android since Sopel canceled Android/neon support. But yesterday he has written on Talkchess that Fat Titz 2 can be expected in near futureAlemor64Chess wrote: ↑04/12/2021, 8:12 Hi!
Fat Titz 1.1 310821 for Android has already been compiled?
https://github.com/Sopel97/FatTitz?ref=bestofcpp.com
Best regards, Alex
WOW!!!
. Unfortunatelly, most likely also without Android support...
http://www.talkchess.com/forum3/viewtopic.php?f=2&t=78193&start=19
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Re: Requests for Android engines
And you strictly followed Sopel's advice not to tell these news to anyone... AlexAlemor64Chess wrote: ↑04/12/2021, 13:45 WOW!!!!LittleJoe wrote: ↑04/12/2021, 11:56No, it wasn't compiled for Android since Sopel canceled Android/neon support. But yesterday he has written on Talkchess that Fat Titz 2 can be expected in near futureAlemor64Chess wrote: ↑04/12/2021, 8:12 Hi!
Fat Titz 1.1 310821 for Android has already been compiled?
https://github.com/Sopel97/FatTitz?ref=bestofcpp.com
Best regards, Alex
WOW!!!
. Unfortunatelly, most likely also without Android support...
http://www.talkchess.com/forum3/viewtopic.php?f=2&t=78193&start=19
Edit: Since Sopel seems to be a friend of you, you could friendly ask him for Android support für FT v2.0...
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Re: Requests for Android engines
Does someone know how to compile Stockfish 1 for GCC? The Makefile is completely different from the recent ones; I did a try by my own but I failed...
Sami Ali wrote: ↑25/11/2021, 14:44 https://www.dropbox.com/sh/75gzfgu7qo94pvh/AAB3yfXx6PkUfHbBr4r_RwhGa
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Re: Requests for Android engines
Why not using your own makefile? A quick test with Stockfish 1.0 shows, that the build with g++ doesn't work in DroidFish, but with clang++ it works. Therefore, all you need is a makefile like the following one. But, before you start the compile with "make", delete the file timeoday.cpp in the source directory (Stockfish 1.0 and may be other versions too).
Code: Select all
MODULE = Stockfish
SRC_FILES = *.cpp
CFLAGS += -std=c++11 -DNDEBUG -O3 -flto -march=armv8-a
DFLAGS +=
WFLAGS += -Wfatal-errors -Wall -Wextra -Wshadow
LFLAGS += -static-libstdc++
default:
clang++ $(CFLAGS) $(DFLAGS) $(WFLAGS) $(SRC_FILES) $(LFLAGS) -o $(MODULE)
strip $(MODULE)
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Re: Requests for Android engines
I could compile SF1.0 after some trouble with missing tabs in the makefile. The bench seems to work fine. In Droidfish everything looks good but always the engine works only short time and then stops.Archimedes wrote: ↑05/12/2021, 12:24Why not using your own makefile? A quick test with Stockfish 1.0 shows, that the build with g++ doesn't work in DroidFish, but with clang++ it works. Therefore, all you need is a makefile like the following one. But, before you start the compile with "make", delete the file timeoday.cpp in the source directory (Stockfish 1.0 and may be other versions too).
Code: Select all
MODULE = Stockfish SRC_FILES = *.cpp CFLAGS += -std=c++11 -DNDEBUG -O3 -flto -march=armv8-a DFLAGS += WFLAGS += -Wfatal-errors -Wall -Wextra -Wshadow LFLAGS += -static-libstdc++ default: clang++ $(CFLAGS) $(DFLAGS) $(WFLAGS) $(SRC_FILES) $(LFLAGS) -o $(MODULE) strip $(MODULE)
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Re: Requests for Android engines
May be there is an issue with multiple threads. Does it work with one thread?
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Re: Requests for Android engines
With one thread it works, also with 2 and 3 threads a 1 min game comp vs comp is possible, but with 4 to 8 threads it crashes quite fast. Maybe a buffer overflow or something alike...Archimedes wrote: ↑05/12/2021, 18:12May be there is an issue with multiple threads. Does it work with one thread?
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Re: Requests for Android engines
Rodent IV NNUE:
http://www.pkoziol.cal24.pl/rodent/RodentNNUE.7z
Can somebody make an arm8 engine with option to quick choose personalities?
http://www.pkoziol.cal24.pl/rodent/RodentNNUE.7z
Can somebody make an arm8 engine with option to quick choose personalities?
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Re: Requests for Android engines
The NNUE part didn't work for me. With or without the network file, nps are always the same.odyn1982 wrote: ↑19/12/2021, 22:01 Rodent IV NNUE:
http://www.pkoziol.cal24.pl/rodent/RodentNNUE.7z
Can somebody make an arm8 engine with option to quick choose personalities?
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Re: Blue Marlin for Android
Update pleasekramnik wrote: ↑27/11/2021, 19:34 My compilation (GCC 10.3.0 on Termux):
BlueMarlin 14.5 64-bit (armv8) and 32-bit (armv7)
https://pixeldrain.com/u/B8mvTUU8
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Re: Requests for Android engines
Zahak - interesting chess engine with NNUE
https://github.com/amanjpro/zahak
https://github.com/amanjpro/zahak
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Re: Requests for Android engines
http://outskirts.altervista.org/forum/viewtopic.php?p=38857&view=single_post#p38857odyn1982 wrote: ↑18/01/2022, 5:35 Zahak - interesting chess engine with NNUE
https://github.com/amanjpro/zahak